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Game Design!

What i did

  • Designed and built a complete game experience from concept to final polish

  • Developed in Unity using Autodesk Maya, Blender, and Adobe Photoshop

  • Shaped environments from early blockouts to refined, production-ready worlds

  • Iterated through multiple layout tests to enhance flow and player engagement

  • Designed gameplay layers to guide intuitive exploration and interaction

  • Delivered a cohesive final environment with high-quality assets and seamless UX

  • Modeled a modular building kit—the core space where gameplay unfolds

  • Crafted textures and visual identity to support immersion and clarity

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